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I have created only a handful of animations, so I decided
to see how quickly and easily I could create one in Vue d'Esprit
4 importing a small animation from Poser Pro Pack. I used
a Pentium 4 1.8 GHz machine as my major machine and a Pentium
III 800MHz as my "RenderCow" machine. What was important
to me was:
- How easily I could do it.
- How quickly I could do it.
- If I could build it around an animation I had previously
created in Poser.
- And how much time RenderCow would save me.
I chose these criteria because if they worked, then I felt
Mover 4 will have truly enlarged the animation potential of
Vue 4 and was not merely an add-on. I'll, start by saying
that the program met all the criteria comfortably. The animation
I created that I will present at the end of this review is
not polished nor complicated. But it demonstrated to me the
potential of Mover 4 as an extended animation tool for Vue
d'Esprit 4.
As stated, Mover 4 extends the capabilities of Vue d'Esprit
4, especially with Poser 4 or Poser Pro Pack. Full scenes
from Poser can be brought into Vue as an object. They then
can be manipulated almost as if they were still in Poser.
They can be resized, turned, twisted, etc. In Vue, you can
take for instance someone who is walking and insure that the
steps will coincide with the length of the scene in Vue 4;
you can, also, determine how a sequence from Poser will repeat;
choose the "Look Ahead" property from the drop down
menu in Vue so that a character will walk, for example, facing
in the proper direction, etc.
If you discover that you need to make some changes to a Poser
scene, make the changes in Poser and, when you bring the changed
scene back into Vue 4, it will replace the older scene perfectly.
However, all the new animation effects do not only involve
the importation of Poser animated scenes; other new effects
have been added to Vue 4. One can spin objects and vibrate
objects controlling many aspects of the object's movement.
The manual shows how to initiate twinkling stars, how to spin
and vibrate objects, and extends the use of the Mover Wizard
(a part of Vue d'Esprit 4) through the Mover 4 Wizard.
A remarkable feature of Mover 4 is the HyperVue Network Rendering
Manager. When I, initially, saw this feature, I must confess,
I didn't pay much attention to it. I didn't even install the
RenderCows (yes, that is what they are called) on any of my
other machines. The HyperVue Network Rendering Manager is
able to coordinate network installed rendering engines called
RenderCows that can be activated to help render a scene.
Initially, my render time for the video I produced was 3 hours.
When hooked up with the RenderCow on my other machine, it
cut the time by 1 hour.
Since starting the HyperVue Rendering Network was foreign
to me, I made images of some of the screens. The screen on
the left shows how to access HyperVue network rendering, and
the screen on the right shows HyperVue Network Rendering Manager
and the two RenderCows, my machine, PaulaP4, and my
husband's machine, Don, the PIII.
While creating the animation was easy, I had some problems
with the rendering options. When I tried to create a smaller
file size using the QuickTime format of MOV by reducing the
number of colors from one million to thousands or by lowering
the quality level from medium to a lesser amount, the program
would show an error and close. Also, even though I had the
latest version of QuickTime on the machine, I kept getting
error messages saying it needed to be updated. I had no problems
creating AVI files.
To test out Mover 4, I chose to take a small
animation I made a while ago in Poser. It is an unfinished
animation, and I am aware that it has some flaws. However,
I was more interested in how it would work when brought into
Vue/Mover 4. As an aside, after one installs Mover 4, Mover
4 takes over Vue d'Esprit 4 and the term "Mover"
is added to the latter's splash or initial screen. The following
is a screen capture of the first frame of the Poser animation.

The animation created in Vue/Mover 4 is also
not polished but creating a polished animation was not my
objective. It took me about two afternoon/evenings to visualize
and create the animation, especially since it had been a long,
long time since I had done more than just play with the animation
capabilities of various programs.
QuickTime Animation Created in Mover 4*
Spaced
If you do not have the QuickTime Player installed
on your machine, you will not be able to play the animation.
Your browser should automatically look for it, but it doesn't
always. If that is the case and you want to see the tiny animation,
go to http://www.apple.com
and download the QuickTime Player or Standalone Player. The
first downloads and installs automatically. The latter downloads
and, then, saves to the hard drive to be installed manually.
Included on the Mover 4 CD-ROM are the two programs
- Mover 4 and RenderCow, a manual, and some DAZ animal and
cartoon figures. The cost of the program is US/Canada download
$89 and CD version $99 plus shipping. For information on the
cost for other currencies and for various shipping charges
go to the e-on software
site as well as for more information other e-on software
products.
Mover 4, of course requires an installation of Vue d'Esprit
4 and in order to use with Poser, Poser 4 or Poser Pro Pack
must be installed on the host machine.
The requirements for Mover 4 are taken from a handout and
not from the web. They are:
- Windows 95/98/ME or NT4/2000/XP or Macintosh OS X
- 600 MHz Pentium III processor or faster or G3 class CPU
- 128 MB free RAM,
- 16+ bit video,
- 800x600,
- Resolution of at least 1024x768 in millions of colors
- CD-ROM Drive
An OpenGL accelerated video board is not required, but is
a big plus and Multi-processor rendering is only available
on Windows NT4/2000/XP Pro.
*Spaced compressed with Sorenson Squeeze for QuickTime.
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