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A few month ago, I reviewed Macromedia Freehand 9. In this
review, I will not define an illustration program. For that
information, please see the review on Freehand
9. Better visual integration of Freehand with other Macromedia
products and a more intensive section for producing Flash
files completely in Freehand are two areas that stand out
in this new version of Freehand.
Freehand 10 can be purchased by itself or as part of the
Flash 5/Freehand Studio. The street price is about:
- Freehand 10 $400.
- Freehand 10 Upgrade $130
- Freehand 10 Competitive Upgrade $200
- Flash 5/ Freehand 10 Studio $500
- Flash 5/ Freehand 10 Studio Upgrade $200
The system requirements for Freehand 10 are:
- Intel Pentium Processor with Windows 98, Me, 2000, or
NT4 or
- PowerPC Processor with Mac OS 8.6 or higher
- 64 MB of available system RAM
- 70 MB of available disk space
- Microsoft Internet Explorer 4 or Netscape Navigator 4
or later recommended
- 800x600, 256-color display
- CD-ROM drive
- Postscript level 2-compatible printer or higher
Freehand 10 is both an illustration program for producing
web ready materials as well as a program for producing printed
materials. An example of this can be found in the document
inspector which lists the elected dpi (dots per inch) output
for printing purposes and offers the choice of output size
in standard printing form such as letter, legal, etc. as well
as has the option to set the page in a standard web format
size. Custom sizing is also an option. Even though a custom
size could have been chosen in Freehand 9, the inclusion of
a web size shows Macromedia's intention of making this product
integrate more with other web based authoring and animation
tools such as Dreamweaver and Flash.
In conjunction with increasing web oriented material, Macromedia
has expanded its tools for working with Flash and even included
a Movie Setting and Publishing menu for testing Flash files
generated in Freehand 10. One doe not have to export a Flash
movie into Flash itself for testing purposes.
The [Flash] Navigation panel provides tools for producing
links, events, and actions within Freehand itself.
Macromedia
has also beefed up its basic vector tools such as introducing
the Brush and Spraying tool for more visual effects. This
tool can either brush or spray a pattern created from symbols
across the work surface. An illustration of some of the symbol
based brushes can be found on the right. These brush strokes
(since they are symbols) can be changed with a "Graphic
Search and Replace" command. More symbols can be created
by users and entered into the library. One can even warp a
symbol to a path in different ways. Macromedia has, also,
standardized the Pen tool so that it works in the same manner
in Freehand as it does in Flash and Fireworks.
The gradient editor has also been enhanced with
a new setting called Contour Gradients which allows for the
gradient pattern to follow the contours of the objects as
the latter's shape is changed. The following illustration
shows the same two polygons with first a radial gradient and
underneath a contour gradient. The Contour Gradient will be
wonderful to use to add highlights to non radial or simply
linear figures since it conforms to the shape and can be placed
off center, as can all the other gradients.

Macromedia has also expanded other aspects
of Freehand 10 to include a new Symbol Library. As an aside,
the beauty of using a symbol instead of the actual object
is that a symbol can be used many times in a piece of art
work as if it were one object. Accessing the symbol library,
one can edit a symbol and then apply this change to multiple
pages of a document. For those familiar with Flash 5, this
should be an especially nice addition to Freehand. The illustration
immediately underneath shows an example of how a symbol would
appear in the library as well as some of the controls available.
While symbol creation was also available in Freehand 9, it
was not standard to other Macromedia programs and could not
be kept in a library nor did it have all the options that
it does in Freehand 10 (due in part to added features such
as Master Pages).
| Freehand 10 |
Freehand 9 |
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For people in a collaborative environment or
those producing multiple "look-alike" documents,
Macromedia has added Master Pages, well known in page layout
programs as well as a new "action" called "Print
Area." This new action allows a user to print part of
a design as well as the whole workspace so that team members
can look at a hard copy of an illustration or plan, for example.
Also, Macromedia has incorporated the ability to preserve
IPTC header information within Freehand 10 including information
such as copyright, credits, etc.
Standardization of interfaces, shortcuts, menu
structure, and panel management will make Freehand 10 easier
for the new user and faster for the experienced user. One
example is color selection. The Tool's tool bar now contains
foreground and background chips as do other Macromedia products.
Aside from the uniformity of how to access colors and create
them, the process of color selectionl in Freehand 9, in my
opinion, was always unwieldy. Using the chips on this
tool bar to create foreground and background colors is so
much easier.
| Freehand 10 |
Freehand 9 |
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As I stated in the beginning of this review, for a more comprehensive
discussion of a vector drawing package, see the review of
Freehand 9 and
also the review of Flash
5 to see why the added integration with Flash 5 is so
important.
Freehand 9 is an excellent program and, with its added features,
Freehand 10 is even better. For more information see the Macromedia
web site.
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