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This information was copied directly from the Readme file
on the Curious labs CD-Rom of Poser 4.0.3
"Poser 4 Updates can be found on the web at www.curiouslabs.com.
The version you have purchased is 4.03.
Improvements Found in the 4.0.3 Version
* FEATURE CHANGE-- Limits are now applied when IK is on. This
was not being applied in the original Poser 4.0 This may change
your current poses until you turn Use Limits off.
* FEATURE CHANGE-- Compound figures (parented or conformed)
will now save into Figure libraries as compound figures.
* Full Left to Right or RIght to left symmetry copy operations
will now copy any objects whose INTERNAL names follow the
naming convention of having the first character 'r', 'R',
'l', or 'L' and the rest of the name matching (for left versus
right)
* The Vrml/HAnim plugin has been seperated in to two plugins.
A Vrml plugin, and an HAnim plugin. You will now see these
two choices in the File->Export menu.
* Material dialog fix -- was incorrectly updating some materials
* Aliases in Libraries work now (Mac only)
* Metacharacters now allowed in library names
* Fixed intermittent rendering hangups and crashes on some
machines due to line elements in data files.
* Fixed magnet reordering problems when resaving opened files
* Several 3DS, VRML, MetaStream (and other file format) import/export
fixes
* Fixed some non working grouping operations
* Fixed potential crash when drawing origin axes.
* RIB file output improvements
* IK fixes when switching between IK and non-IK
* Ground plane forced to be at 0.0
* Fixed reading of material names with spaces in them
* Fixed crash bug when trying to render with Bounding Box
only mode set
* Fixed Bikini Top
* Parameter lists can now have more than 100 dials
* Turned hither parms on for perspective cameras.
* Background color distortion between limbs has been cleaned
up.
* Fixed crash bugs related to improper display of drop shadow
polygons.
* Exported OBJ. figures with props attached import into Bryce.
* Imported 3D models retain textures when the file is saved
and reopened as a poser file.
* Static values (non animating cameras, etc) now written
to libraries.
* Fixed some precision problems in BVH read.
* Fixed problem related to group picking.
* Fixed grouping tool display problem.
* Stability and functionality improvements to Hierarchy Editor.
You can now refresh in the Hierarchy Editor when changing
body names.
* Made it safe to delete a figure when an IK goal from another
figure was attached to it.
* Light sets now include all lights properly and will turn
off unused lights when reloaded. New lights will be created
when a light set with lights is applied.additional.
* Remove light from figure when deleting figure.
* Added some missing channels when creating a spotlight.
* Enable Metastream export of Poser figures.
* Custom prop Morph Targets remain during figure change.
* Export for Morph Target support.
* Morph Target parms weren't writing for attached props.
* Inherited bending properties when saved with the Pz3 file.
* Removed the neck from the female catsuit figure that had
a neck attached.
* Interactive Reflections now draw on polygons which have
no UV coordinates.
* Improvements to Curve channel deformation appearance (tails,
snake, etc)
* Fixed transform problem when inheriting bending properties.
* Depth cue fixes have been incorporated.
* Deformtarget wasn't always setting correct actor when reading
a file.
* Hither parms now write to files.
* Character sets are now written out with proper reset values
(not current values).
* Better scrolling in graph views.
* Fixed problems with the genitalia command not affecting
all figures properly.
* DPI setting is now saved with rendered images.
* Some information was not properly interpolated during final
rendering which resulted in some badly replaced shadows.
* Numerous fixes to subset selection when saving to various
libraries.
* Fix for improper storage Offset value which could result
in saved files reloading with corrupted appearance.
* Smart prop saving of props attached to props enabled
* Fixed other potential data loss issues when saving files.
* File saving now temporarily moves a file being saved over
to a temporary name and deletes it when saving is complete.
Always keep joint window menu choice active now.
* Sketch designer can now export painter scripts in Windows
version
* In the walk dialog box, the walk style and slider values
no longer run out of the fields.
* Undo translation of points on a walk path.
* Default lights are no longer added when opening files which
have less than 3 lights stored.
* Updated RIB export to work again. Tested with BMRT as well
as PRMan.
* Improved the group picking by not picking shadows' polygons
* Several group mode display issues have been fixed
* Spawned props no longer display axis.
* The material values were not being copied to spawned props.
This has now been resolved
* The unused materials weren't being purged from spawned
props. This issue has been resolved
* The display update when spawning props has been fixed
* For OBJ export: Appending figure # to material name when
export multiple figures
* For OBJ import: Fix import progress bar error
* Removed writing of preset materials from files since they
are no longer used
* Improved IK solution
* The prop library now selects Prop Types first time (instead
of Magnets)
* For OBJ export: enter two slashes (//) for face with only
verticed and normals
* Record right foot position too for preblend in WalkDesigner
* Reduced unneccessary keyframes when switching from IK to
non IK.
* Fixed redraw when camera is switched back to animating.
* Fixed broken spline interpolation
* Fixed resampling animation using "Analyze curvature"
* The figure parenting now works in the hierarchy editor"
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